Race: HUM ERU DEF GNM IKS, MAGIC ITEM LORE ITEM NO DROP Cloak of Shadows, Djarn's Amethyst Ring, Golden Efreeti Boots, Large Soiled Bag, Mithril Breastplate, Mithril Greaves, Polished Mithril Mask, Rokyls Channeling Crystal. AC: 10 Class: NEC SV DISEASE: +5 SV COLD: +5 SV MAGIC: +10 SV POISON: +5 There's one hill where it is very common to see Hill Giants spawn and also very common to see lots of people running around slaying them. However, if you're a pet class and you come to farm this zone expect to be harassed sooner or later by someone when they come by. It'll be up to you to determine whether or not they're good on your server and/or whether or not you'll be able to handle the location. A Brief Guide for Tradeskills in Torment of Velious. Posted in ... but two informartion are false. Velketor's Labyrinth - Dungeon Crawl - Group/Boxer The Icepaw family makes this zone pretty profitable to camp considering they drop Spider Fur Belt, Collar, Cloak fairly regularly, even the trash kobolds. Includes Thurg, Kael and SS class armors. Stored in the Weapon slot of Kanai's Cube, Trag'Oul's Corroded Fang is a powerful legendary scythe that triples your damage against cursed enemies; a bonus that is trivial to maintain with Cursed Scythe and your own manual Decrepify casts. Tradeskills in the Torment of Velious expansion seem to follow the same approach that was introduced in The Burning Lands expansion. Slot: CHEST Rathe Mountains is classic Everquests ATM bank pretty much. Meaning you'll net a pretty good $ for a long time for certain pieces. WT: 0.4 Size: MEDIUM Right-click effect: O`Keil's Radiation, http://wiki.project1999.com/index.php?title=Velious_Class_Armor_Comparisons&oldid=246296. Effect: Augment Death (Must Equip, Casting Time: 15.0) Useless/Vendor gems include: Crushed Emerald , Crushed Diamond Dust , Chipped Black Marble , Crushed Sea Sapphire , Coral Crescent , Flawed Flame Emerald , Flawed Lava Ruby , Chipped Fire Opal , Crushed Nephrite , Crushed Chrysolite Nagafen's Lair SolB (Dungeon Crawl/Camp) Group/Boxer - One of the few dungeons you can farm in Classic EQ is SolB. Slot: CHEST You'll get at least a couple plat with each kill usually as well as gems and other valuables. Chardok (Dungeon Crawl) - Boxers/Groups, antisocial zone - This is a dungeon crawl type zone for boxers and or groups. Probably would be lucky to sell for 2-3k, and that is probably pushing it also. There are no set named spawn locations really in this zone either, they can spawn randomly throughout the wings. STA: +4 INT: +6 HP: +50 AC: 8 This zone is huge and there is a ton of different nameds and loot for you to get. Chest Charges: 3 All rights reserved. Class: NEC This page is for pre-raid Velious gear (requiring one group or less to obtain). The good news though is these giants share the same loot tables as Hill Giants (or close enough) so they're pretty much walking money bags! Class: NEC Race: HUM ERU DEF GNM IKS, MAGIC ITEM NO DROP The elementals drop Loam Encrusted gear which is for INT casters and is some of the best stuff/only stuff you can get in Classic - Kunark. Also, the bracers remain good as do the sleeves until even PoP as droppable INT gear. In The Hole there are two seperate monster types, the undead and the elementals. And you'll have a city you can bind in Velious with, Thurgadin, that is near Velk's for grinding out those levels/gems. underside Icewell. Slot: FEET There are a lot of named dragons that wander around out here and some of them can be killed with 1 group fairly easily. 1.1 Bard 1.2 Beastlord 1.3 Berserker 1.4 Cleric 1.5 Druid 1.6 Enchanter 1.7 Magician 1.8 Monk 1.9 Necromancer 1.10 Paladin 1.11 Ranger 1.12 Rogue 1.13 Shadowknight 1.14 Shaman 1.15 Warrior 1.16 Wizard This is just a simple layout of who to go to in Thurgadin and what to give them, for the Velious Armor. The reason I say this is a semi antisocial zone is because 90% of the time you won't see anyone. Drums of the Beast, Sleeves of the Kelpmaidens, and other goodies drop here too! Race: HUM ERU DEF GNM IKS, Chest Race: HUM ERU DEF GNM IKS, MAGIC ITEM NO DROP If you're not after the Idol of the Underking that drops here (the healing focus item) then there is a very good chance you won't bother anyone no matter where you decide to camp. Race: HUM ERU DEF GNM IKS, MAGIC ITEM NO DROP Howling Stones (Dungeon Crawl) - Boxers/Groups, antisocial zone. also only in those four instances. Primarily because the shield you get, the Lodizal Shell Shield is such an awesome shield (it has EB on it!!) There are quite a few items here of interest that you may be able to farm. The areas that I mention on these pages are locations that I know of which can be used for farming. Effect: Conjure Corpse (Any Slot/Can Equip, Casting Time: 25.0) Polished Bone Bracelets (Camp) - Solo, Antisocial Zone - You can farm Polished Bone Bracelets or PBB for short off of Evil Eyes located in the Gorge of King Xorbb, right next to Runnyeye and East Karana. This page exists to provide a quick side-by-side statistical comparison of the three tiers of class-specific quest reward armor from the Velious expansion. STA: +15 CHA: +7 INT: +15 HP: +70 MANA: +50 ©Copyright 2008-2020 Almar's Guides. SV FIRE: +3 SV DISEASE: +3 SV COLD: +3 SV MAGIC: +3 SV POISON: +3 Box of Nil Space, Cone of the Mystics, Froglok Bonecaster's Robe, Obulus Death Shroud, Hierophant's Cloak, Runebranded Girdle. AC: 12 General Information: For each class, three of the armour sets are the result of very similair quests, while the fourth is … Siren's Grotto - (Dungeon Crawl) Group/Boxer Fellspine + lots of velious quest gems and Tradeskill gems. See Velious Armor Checklist for a checklist you can use to track your gems/armor pieces. Bonuses can be: Soul gain Gold gain Experience gain You can buy them with gems from the Armor tab in the Shop. WT: 0.4 Size: MEDIUM crushed coral. Once you collect one of these items you'll also need to collect 3 different gems depending on your class and what piece of armor you're completing the quest for. Class: NEC Be warned though, this definitely isn't an antisocial location. If your head isn't totally spinning, and you can explain this all more clearly, please provide a writeup in our forums! Race: HUM ERU DEF GNM IKS, MAGIC ITEM NO DROP This is both good and bad for you, good because if you get the camp and the cloak you'll be making decent money. You'll be able to net a pretty penny for the belt for awhile to come. Even on an extremely popular server this zone is rather peaceful. Its best raid is NToV which on TLPs is a painful slog of trash and over buffed boss fights, Avatar of War is basically a snooze fest for most DPS (He's more or less magic/fire/poison/disease immune) as he takes an insanely long time to … Not much else to do there. Note that the armor bonuses will be applied at the end of your fights, and does work on Arena rewards as well. Class: NEC AC: 12 Also, the undead are much harder and fear than the elementals. Farming in Everquest is a highly subjective and ever changing aspect of the game. You also can get other goodies from this quest/while doing the quest such as Lodizal Shell Boots and Belt of the Great Turtle. People are usually willing to pay decent money for you to farm this item for them! One week a location might be hot and the items you get selling off the shelfs and another week you might be unable to sell anything you farm from that area. Hence, semi antisocial. Cyclops Ocean of Tears (Field Killing) Solo/Boxing Very Social - In Ocean of Tears there is an island called the Seafury island which is home to a bunch of Cyclops as well as a single Hill Giant named Gornit. The bracers can usually net a decent amount since there really aren't many good INT bracers in the game this early. SV FIRE: +5 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +3 SV POISON: +5 With the release of the continent of Velious, four lines of high end armour becamse available for each class. Take the gems and Fingerbone Hoop shed some light on these pages are locations that I know of can. 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